LostFoundSound.h File Reference

#include <OPENR/OObject.h>
#include <OPENR/OSubject.h>
#include <OPENR/OObserver.h>
#include <BallTrackingHeadData.h>
#include "WAV.h"
#include "def.h"

Go to the source code of this file.

Classes

class  LostFoundSound

Enumerations

enum  LostFoundSoundState { LFSS_IDLE, LFSS_START, LFSS_PLAYING }

Variables

const char *const SPEAKER_LOCATOR = "PRM:/r1/c1/c2/c3/s1-Speaker:S1"
const char *const FOUND_SOUND = "FOUND_SOUND"
const char *const LOST_SOUND = "LOST_SOUND"


Enumeration Type Documentation

enum LostFoundSoundState
 

Enumeration values:
LFSS_IDLE 
LFSS_START 
LFSS_PLAYING 

Definition at line 22 of file LostFoundSound.h.


Variable Documentation

const char* const FOUND_SOUND = "FOUND_SOUND" [static]
 

Definition at line 29 of file LostFoundSound.h.

const char* const LOST_SOUND = "LOST_SOUND" [static]
 

Definition at line 30 of file LostFoundSound.h.

const char* const SPEAKER_LOCATOR = "PRM:/r1/c1/c2/c3/s1-Speaker:S1" [static]
 

Definition at line 28 of file LostFoundSound.h.


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