#include <OPENR/OObject.h>#include <OPENR/OSubject.h>#include <OPENR/OObserver.h>#include <OPENR/ODataArchive.h>#include <MoNetData.h>#include <ODA.h>#include "WAV.h"#include "def.h"Go to the source code of this file.
Classes | |
| class | SoundAgent |
Enumerations | |
| enum | SoundAgentState { SAS_IDLE, SAS_START, SAS_PLAYING } |
Variables | |
| const char *const | SPEAKER_LOCATOR = "PRM:/r1/c1/c2/c3/s1-Speaker:S1" |
| const char *const | SPEAKER_LOCATOR_ERS7 = "PRM:/s1-Speaker:S1" |
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Definition at line 24 of file SoundAgent.h. |
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Definition at line 30 of file SoundAgent.h. |
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Definition at line 31 of file SoundAgent.h. |
1.3.9.1